Sebastian Mear
Sebastian Mear
3D / Level Artist
Copenhagen, Denmark

About

Hello! I'm Sebastian. I love building impactful game-environments and spatial experiences that are more than just a backdrop, as well as making stylistically inspired 3D art!

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Skills

Environment DesignSculptingTexturingEnvironment ModelingProp ModelingLow-poly ModelingCharacter ModelingLevel DesignCreature ModelingArt DirectionConcept Art

Software proficiency

Blender
Blender
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Unity
Unity
Photoshop
Photoshop
Illustrator
Illustrator

Experience

  • 3D / Level Artist at Bird Island / Portaplay
    March 2023 - October 2024

  • 3D Artist at Moviestarplanet
    August 2022 - March 2023

  • 3D/Level Artist at Niila Games
    Copenhagen
    October 2021 - April 2022

  • Art Director at DADIU
    Copenhagen, Denmark
    September 2017 - December 2017

    Creating the visual style of the VR-Game "Project Dyson" and most of its UI-assets in collaboration with the game-director and the rest of the team at DADIU (A collaboration between multiple digital design educational institutaions, in order to create a more life-like "realistic" game production for students to partake in).

    + Working with and fine-tuning pre-made 3D assets to create a coherent but varied visual experiences across different levels of the game.

    + Coordinating and collaborating with the game designer, programmers and 3d artist to shape a compelling experience.

    + Visualising and concepting environments, creatures and gameplay.

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