A tiny mentorship/collaboration project done together with my sister, to teach her about 3D modelling, sculpting and texturing, based on her design and concept.
This project was meant to be an as fast and simple introduction to the general workflow as possible, so a few corners were cut along the process. A lot more time could obviously have been spent on the concept, sculpting, baking, texturing and going high-poly -> low-poly, instead of the other way around.